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HyperBook | 1991-02-01 | 94.7 KB | 427 lines |
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- 2d|lnNC
- !pp?0
- 0x8>p
- PdmI
- `'50x
- Picture1
- STUFF:temp
- hyper.temp
- Drawing1
- Note1
- click here
- "Title Page"
- "Intro Note"
- You are looking at a sample "hyperbook". You can
- create and modify hyperbooks very easily,
- without learning any complicated operations.
- "Read More"
- HyperBook_Demo:text/HBIntro.txt
- Click here to read more about
- HyperBook
- "See More"
- Click here to see more of
- HyperBook
- in action
- Group1
- Drawing1
- Note1
- HyperBook
- "Intro Page"
- Note1
- HyperBook?
- Click here to find out!
- "HyperBook is..."
- HyperBook is...
- A presentation tool
- A storybook
- A scrapbook
- A database
- A logbook
- A teaching tool
- A page layout program
- A greeting
- card maker
- A diary
- A child's adventure
- A product catalog
- system
- An `expert system'
- A filing system
- Note3
- Then click on the hand to learn more...
- Picture1
- HB_Samples:Demo
- PointingHand.pic
- "What is HyperBook?"
- Picture1
- HyperBook_Demo:pics/Venus.pic
- HB_Samples:Demo
- Venus.pic
- Drawing1
- "Pictures"
- Pictures
- "Drawings"
- Drawings
- Note3
- Xanadu
- Kublah Khan a
- stately pleasure
- dome decree...
- "Heading"
- The kinds of objects you can put on a page
- (click on the white "buttons" for more info)
- List1
- Say "Each"
- Say "item"
- Say "in"
- Say "this"
- Say "list"
- Say "can"
- Say "have"
- Say "its"
- Say "own"
- Say "action"
- action
- Say "and"
- Say "a"
- Say "different"
- different
- Say "color."
- color.
- Say "Clicking"
- Clicking
- Say "on"
- Say "an"
- Say "item"
- Say "can"
- Say "perform"
- perform
- Say "any"
- Say "action"
- action
- Say "you"
- Say "that"
- Say "assign."
- assign.
- Button1
- Tell Me More...
- "Notes"
- Notes
- "Lists"
- Lists
- "Objects"
- Note1
- Drawings
- Drawings are graphics that
- Notebook
- lets you create directly on the page.
- Drawings are composed of individual
- shapes
- , which you can move and resize
- independently. Once completed, the
- entire drawing can be moved anywhere
- on the page and scaled to any size.
- The individual shapes can be
- re-edited again at any time. Drawings
- can be used to add boxes, underlines,
- or any graphics at all to your
- notebooks.
- Drawing1
- Drawing2
- Note2
- Example of a
- drawing and
- its "clone",
- scaled to a
- smaller size
- Drawing3
- Note3
- Click here to return to the "objects" page
- "Drawings"
- Note1
- Notes
- Notes are boxes of any size that
- contain text. In any part of the
- text, you can change the font,
- style, color, margins, justification
- mode, line spacing, character
- spacing, and baseline shift. This is
- all done through easy-to-use
- "control panels". There are no
- commands or menu options to learn.
- Note2
- Styles
- Group1
- Note1
- Overlap
- Note2
- Overlap
- Note3
- Overlap
- Note4
- Overlap
- Note3
- Click here to return to the "objects" page
- "Notes"
- Note1
- Pictures
- Pictures are "bitmap" graphics that
- you put on your pages by selecting a
- rectangular area from a regular
- full-screen IFF-format picture. Colors
- are automatically remapped to conform
- with your page colors, or you can
- create a page using the bitmap's
- colors. You can scale pictures to
- any size and move them around on
- your
- page like other objects.
- Note2
- Example of a picture
- Note3
- Click here to return to the "objects" page
- Picture1
- ChrisHD:Projects/NBstuff/pics
- odie.pic
- "Pictures"
- Note1
- Click here to return to the "objects" page
- Note2
- Lists
- Lists are boxes that contain any
- number of "items". Each item is a
- line of text that you can click on.
- You change the color or text of any
- item, and you can have the list
- automatically sorted. By defining
- the "action" for each item, you can
- display any kind of information by
- just clicking. You could use lists
- to store people's names, products,
- song titles, etc.
- Note3
- Example of a list showing
- all CLI commands, with
- commonly used ones
- highlighted. This could be
- used in a CLI tutorial
- notebook, with a page
- explaining each command.
- List1
- AddBuffers
- Alias
- Assign
- Avail
- BindDrivers
- Break
- ChangeTaskPri
- Delete
- DiskChange
- DiskDoctor
- EndCLI
- EndIf
- EndSkip
- Execute
- Failat
- Fault
- FileNote
- GetEnv
- History
- IconX
- Install
- LoadWB
- Makedir
- Mount
- NewCLI
- NewShell
- Prompt
- Protect
- Relabel
- RemRAD
- Rename
- Resident
- Search
- SetClock
- SetEnv
- SetPatch
- Stack
- Status
- Version
- Which
- "Lists"
- Note1
- At the top of the screen, you will notice a "toolbar" which contains a
- number of tools for finding your way around a "hyperbook". Ordinarily,
- hyperbook pages will contain messages like "Click here to go to next
- page". However, you can read the pages of a hyperbook in any order you
- wish by using the navigation tools in the toolbar. The tools are:
- Picture1
- STUFF:temp
- pic2.temp
- Note2
- Expand Toolbar
- Goto Previous Page
- Goto Next Page
- Goto First Page
- Goto Last Page
- Return to Page
- Table of Contents
- Drawing1
- Note3
- Experiment with the
- different buttons (but
- leave the expand button
- alone; we will get to
- that on the next page).
- When you feel
- comfortable with the
- navigation tools,
- proceed to the next page
- using the "Goto Next
- Page" tool.
- "Navigation Tools"
- Note1
- Note2
- If you click on the "Expand
- Toolbar" button, something
- interesting happens. The
- toolbar changes into a
- larger panel, with many more
- tools in it. Most of these
- additional tools are
- concerned with creating new
- "objects".
- The exceptions are the Group
- tool and the Edit tool,
- which we will discuss
- further on the next page.
- For now, experiment with
- various object creation
- tools and see how they work.
- When your page becomes a
- mess of new objects, proceed
- to the next page, and you
- will learn how to clean them
- up with the Edit tool.
- Picture1
- STUFF:temp
- toolbar.pic
- Note3
- Table of Contents
- Note4
- Reader Tool
- Note5
- Edit Tool
- Note6
- Create Page
- Note7
- Create Picture
- Note8
- Create Button
- Note9
- First Page
- Note10
- Next Page
- Note11
- Group Tool
- Note12
- Last Page
- Note13
- Previous Page
- Note14
- Bin Tool
- Note15
- Return to Page
- Note16
- Create Note
- Note17
- Create Drawing
- Note18
- Create List
- "The Toolbar"
- Note1
- So far we have looked at what HyperBook is all about,
- how to navigate within a hyperbook, and how to create
- objects on a page. However, the most fun is to be had
- creating your own HyperBook, and to do that, you will
- need to understand the "Edit" tool.
- Note2
- Click here to read
- about the "Edit" tool
- Note3
- Click here to read
- about the "Group" tool
- Note6
- Click here to go
- to the next page.
- "Group Text"
- The Group Tool
- You can move several objects at a time on a HyperBook page by
- clicking on the "Group" tool, clicking down with the left mouse
- button, and dragging out an outline around the desired objects. A
- new window will appear that contains all of the outline objects.
- Dragging the titlebar of this window around the page will move all
- of the objects.
- To "Ungroup" the objects, click on the "Explode Group" button at
- the bottom right hand corner of the group window.
- Click here to make this text dissappear
- "Edit Tool text"
- The Edit Tool
- The edit tool allows you to modify or delete objects that you have
- created with the various object creation tools. To use it, simply click
- on its icon in the large toolbar, and move it over the object you wish to
- modify. You will notice that, as the pointer passes over different
- objects on the page, an outline appears around each. This outline defines
- the true borders of a given object, and allows you to spot "invisible"
- objects. Click on an object. Instantly, a window appears around the
- object with standard workbench depth, dragging, and sizing gadgets. You
- can use these to move an object around the page, in front of or behind
- another object, and to make the object larger or smaller. At the upper
- left hand corner of the window is the delete gadget, which you can use to
- get rid of all those annoying new objects you created on the previous
- page. To edit and object, click on it again. Clicking with the right
- mouse button lets you modify the object's color attributes and its
- "action". Clicking the left mouse button lets you edit the object itself.
- To exit edit mode, click on the "Reader Tool". Objects with "actions"
- will perform that action when they are clicked on.
- Click on this box to make it dissapear
- "Editing Objects"
- Note1
- There's not enough room here to show you
- of HyperBook's features,
- but you should now feel confident enough to create and edit new
- HyperBook objects on your own. If you turn the page, you will notice
- that there are several blank pages that you can use as a "scratch
- pad" for experimenting with new HyperBook objects. Have fun !
- Note2
- Now that you have seen the potential of this powerful new software from
- Gold Disk Inc., why not pop down to your local Amiga dealer and really
- check it out !
- Note3
- Click here to return
- to beggining of demo
- Note4
- Click here to go to
- blank HyperBook pages
- "Final Page"
- "Blank Page 1"
- "Blank Page 2"
- "Blank Page 3"
- CH0:DPaint
- Transcript
- Note4
- Click here to read
- about the "Edit" tool
- diamond.font
- sapphire.font
- ruby.font
- diamond.font
- ruby.font
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- topaz.font
-